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Mar 07, 2017 Skyrim Tanker Neisais the new code of Standalone Follower Neisa. Neisa's everything had updata in this new version,inculde the custom voice. So,that's why i had to remake this MOD. So, I need a follower who can block incoming attackers like there's no tomorrow! They need to tank harder than Thomas the tank engine, because that's what I'm up against (love that mod). Anyway, I need the best with heavy armour, block, one handed, that sort of thing.
19 Oct Skyrim Followers Guide – Who is the Best Follower in Skyrim?
Last Updated May 25, 2020 in Gaming, Skyrim0 Comments
Complete character overhaul of the female members of the The Companions: Aela, Njada & Ria. This mod will replace not only the textures and meshes for each NPC but will also give each one a new cu. Skyla Blackbourne is a Tank follower that has 5 set perks, Armsman, Deflect arrows, Wellfitted, Shield Wall, Shield Charge.Comes with a CBBE and UNNP Body.
Bored of the solo adventures in Skyrim? So you want a companion to keep you company? There are a huge number followers available in Skyrim and it can be difficult to know which one is the best.
Depending on your playing style perhaps you want a warrior who is a tank and can take a beating while you sneak around with a bow. Maybe you just want a pal to throw fire balls with. Is that too much to ask? No, it’s not. So let’s find you the Skyrim follower of your dreams.
Quick Links
Skyrim Tank Follower Mod 1
- The Best Followers and Companions in Skyrim
- FAQ
Benefits of Having a Follower in Skyrim
- They can take some of the heat off you in tricky situations and draw fire
- They can thin the herd with lots of enemies
- You can use them to carry loot for you so you don’t get weighed down
- You can give them weapons and gear to equip which can make them even more powerful in battle
- Depending on the follower, can provide entertainment
- Get them to do things like jobs or loot chests
- Get them to pickpocket (depending on their morality)
- If you’re a vampire you can order them to sleep so you can feed off them
Trainer Followers – Free Training Exploit
There are some Skyrim followers who are also trainers which gives you the unique opportunity to get some free training. Complete your training and then access your followers inventory and take your money back.
Just note that if you fast travel anywhere the followers inventory resets so make sure you take it back straight away.
Most of the followers are members of the Companions but here are the ones who offer training and can also be followers.
- Aela the Huntress (Archery – up to level 75)
- Athis (One-handed – up to level 75)
- Farkas (Heavy Armor – up to level 90)
- Njada Stonearm (Block – up to level 75)
- Vilkas (Two-handed – up to level 90)
- Faendal (Archery – up to level 50)
- Talvas Fathryon(Conjuration – up to level 90)
The Best Followers and Companions in Skyrim
It’s difficult to choose just one follower as it can vary depending on your needs and your style of gameplay. However, there are certainly followers who are better than others. These are in no particular order but these are the best Skyrim followers based on stats, level and skills.
Serana
Class: Vampire
Max Level: 50
Primary Skills:
- Sneak
- Conjuration
- Light Armour
- One-Handed
My personal favourite follower is Serana. You’ll encounter Serana as part of the Dawnguard DLC. Depending on which side you take in the quest, Serana can be found in either Fort Dawnguard or Volkihar Keep.
Serana will come kitted out in vampire gear and uses a great combination of frost based attacks and the Drain Life spell. As a vampire, Serana is also a powerful necromancer and will reanimate your fallen enemies.
The thing I most love about Serana is the comments she makes and the unique way in which she interacts with the environments you put her in. She will always keep you entertained.
J’zargo
Class: Sorcerer
Max Level: None
Primary Skills:
- Destruction
- Illusion
- Heavy Armour
- One-Handed
J’zargo is an apprentice at the College of Winterhold. He doesn’t have a max level so will continue to level as you do. He tends to use destruction magic in combat and wears novice robes.
To gain J’zargo as a follower you must start the College of Winterhold questline and completed the Under Saarthal quest. After this he will return to the College.
Once there you can help J’zargo with his experiment which is pretty simple. He’ll give you some scrolls that he’s been working on. Use these scrolls to kill 3 undead enemies and then return to J’zargo. Any unused scrolls will be yours to keep and as thanks J’zargo will become available as a follower.
Skyrim Tank Follower Mod Minecraft
Cicero
Class: Assassin
Max Level: 50
Primary Skills:
- One-Handed
- Sneak
- Archery
- Light Armour
Let’s face it, Cicero is insane and depending on your patience you’ll either love or hate his dialogue and dance moves. If you want the option of having Cicero as a follower you’ll have to spare his life during The Dark Brotherhood questline (something I personally find very difficult).
Sadly his Jester outfit has no armour rating but he’s still a sneaky force to be reckoned with and his spontaneous break outs into dance make him worthy of a mention on our best Skyrim follower list.
Frea
Class: Frea Combat Style
Max Level: None
Primary Skills:
- One-Handed
- Alteration
- Light Armour
- Restoration
Frea is a companion available in the Dragonborn DLC and only once you have completed “The Fate of Skaal” quest. Frea wears Nordic Carved Armour and makes a good warrior using dual wield axes. She also has a Nordic Bow for ranged enemies but you can always equip her with one of the best bows in the game.
Teldryn Sero
Class: Spellsword
Max Level: 60
Primary Skills:
- One-Handed
- Light Armour
- Destruction
- Conjuration
Teldryn Sero is a sword for hire for 500 gold. You’ll need the Dragonborn DLC and head to Raven Rock and find him in his house The Retching Netch.
Teldryn likes his fire and will summon a Flame Atronach as soon as things get going. Managerial accounting study guide 9 answers. He’ll also use destruction magic and light up your foes. He maxes out at level 60 and is a dab hand with One-Handed combat as he has the Armsman perk.
Mjoll the Lioness
Class: Warrior
Max Level: 40
Primary Skills:
- Heavy Armour
- Two-Handed
- Archery
- Block
Mjoll is an adventurer who has put that life on hold after she lost her favourite sword. I’m sure you can help with that! You can usually find Mjoll walking around the market stalls in Riften. She will give you the task of retrieving her sword Grimsever from the Dwemer ruins of Mzinchaleft.
Mjoll the Lioness rocks some heavy armour and a battleaxe. She is pretty talkative and has quite a bit of dialogue to share during your adventures together. She also makes our list as one of the best wives in Skyrim.
Aela the Huntress
Class: Thief
Max Level: 50
Primary Skills:
- Archery
- Light Armour
- Sneak
- One-Handed
- Speech
You can get your hands on Aela the Huntress once you’ve completed the Companions questline and if you really want to get your hands on her, she is also a candidate for marriage too.
She rocks Ancient Nord Armour and also sports a dagger and bow. I’d put her on par with Mjoll but Aela is a bit more nimble and makes a great partner if you want to go on a pickpocket spree.
Marcurio
Class: Destruction Mage
Max Level: 40
Primary Skills:
- Destruction
- Restoration
- Alteration
- Sneak
Another sword for hire is Marcurio who will join you as a companion for 500 gold. You can find him in The Bee and Barb in Riften.
![Skyrim Skyrim](/uploads/1/1/8/3/118349349/877805370.jpg)
He’s a great wizard follower and will use destruction spells in battle such as Chain Lighting, Firebolt and Lightening Bolt. You can also marry Marcurio if you want and then have him as a follower for free.
Dark Brotherhood Initiates
Class: Assassin
Max Level: None
Primary Skills:
- One-Handed
- Sneak
- Archery
- Light Armour
There are two Dark Brotherhood Skyrim companions available to you once you have finished The Dark Brotherhood questline. There is one male and one female initiate for you to choose from. They are two of the best followers in Skyrim for anyone who likes to stick to the shadows. Both initiates rock Shrouded Gear and they do not have a max level.
FAQ
Who is the best follower in Skyrim?
Looking for the best follower in Skyrim? Try one of these top 10.
Serana
J’zargo
Cicero
Frea
Teldryn Sero
Mjoll the Lioness
Aela the Huntress
Marcurio
Dark Brotherhood Initiates
J’zargo
Cicero
Frea
Teldryn Sero
Mjoll the Lioness
Aela the Huntress
Marcurio
Dark Brotherhood Initiates
Is Lydia a good follower?
Lydia is one of the first followers you get in the game and has heavy armor and a max level cap of 50. For someone who can get stuck in with physical combat she is good but her attitude and dialogue can get annoying.
Who is the best warrior follower in Skyrim?
Mjoll the Lioness and Aela the Huntress are two of the best warrior followers in Skyrim and Serana is good too although she also mixes in magic.
- 3Add a Follower NPC
- 3.1Create the NPC's appearance
- 3.1.2Using a custom hair for your NPC
- 3.1Create the NPC's appearance
Overview
This tutorial shows all the main steps you need to follow to add a follower NPC to Skyrim.
Required tools
- Creation Kit: available on Steam (Menu option View -> Tools and then select Creation Kit)
Add a Follower NPC
The main steps for adding a follower to Skyrim are:
- Create the NPC's appearance
- Set the NPC statistics
- Assign the right factions to your NPC
- Create the follower - player relationship
- Place the NPC in the world
Create the NPC's appearance
Importing an existing face
Fixing the NPC face colour
The easiest way for adding new content, including new characters, for Skyrim with the Creation Kit is to copy an existing object and that is what we are going to do in this tutorial. So, we are going to use an existing NPC as a template for creating the new one.
![Skyrim tank follower mod 1 Skyrim tank follower mod 1](/uploads/1/1/8/3/118349349/280118762.png)
- In the Object window expand the menu Actor and choose any of the existing NPCs.
- Double click on the selected NPC and a window will pop-up like the one shown in picture Importing an existing face.
- Change the NPC ID, Name and Short Name (the fields at the top left of the window) and type new values for your follower.
- Press the OK button, the CK will ask you if you want to create a new form: answer Yes.
- Now look for the NPC you've just created, and double click on it to open the NPC details window again.
Use the face of your player character for the NPC
I've decided to use the face of one of my player characters for my follower, to do this:
- Launch the game and load a savegame of the character whose face you want to use.
- Open the console and type spf + the name of the file where you want the face to be stored (for example, spf MyPC).
- This will save a file in the Skyrim main folder with the name you've typed + the extension .npc (in the example, it will create a file called MyPC.npc).
Back to the Creation Kit:
- Open the NPC details window again and go to the Character Gen Parts tab as shown in picture Importing an existing face.
- Press the Import button and select the face of your PC you've saved before. You'll see that the face of your follower NPC will be now the one of your player character.
- In this tab you can adjust some of the features of the NPC like hair style and colour, eye colour, etc. You can see the changes in the preview window (check the Head flag to see them). In the Character Gen Morphs tab you can change also other characteristics of your NPC's face.
- Note: The preview window doesn't work if your mouse is set for the left hand. You won't be able to rotate the face. To be able to do that change temporarily your mouse settings to work for the right hand and once you are done you can revert the mouse settings to the left hand.
- Note: If you want to use a face created using Expired's CharGen Extension mod, check this guide Using a face made with Chargen Extension on an NPC.
Using a custom hair for your NPC
To use a custom hair for your NPC there are two available methods:
- Make your plugin dependant on the mod that contains the hair you want to use
- Add the hair you want to use directly on your mod making it standalone
Note: Be aware that if you want to redistribute your follower mod and you don't have the original author permission to use his hair assets, you must always follow the first method.
Make your plugin dependent on the other mod
If the mod that contains the hair you want to use is not an esm the first thing is to make it into one. If it is already an esm file, then you can skip this part. To do that you can use Wrye Bash and follow these steps:
- In the Mods tab, select the hairs esp file in Wrye Bash
- Right click on the esp file and a select Copy to esm from the drop-down menu. This will create an esm file with the same name as the esp file but with the extension .esm.
Now you can go back to the CK:
- Load into the CK both your follower esp file and the hairs esm file, setting your followers esp file as the active file.
- Edit your character and select the hair from the list of available hairs. You'll see that now the hairs added by the hair mod are available for selection.
- Press the OK button to save the changes on your NPC and closing the NPC editor window.
- Save the plugin
Once you have completely finished editing your esp file, if the original hair mod was an esp file, you will want to make your follower mod dependent on the original esp file (and not on the esm file you've created as nobody will have that file but you!) To do that:
- Open Wrye Bash again
- In the Mods tab select your esp file
- On the bottom right section, you'll see the Masters section with the list of esm files your esp file is dependent on.
- Select the esm file that contains the hair you've used from that list (say OK if you see a warning message) and right click on it.
- Select the Change to .. menu item from the drop-down menu and an explorer window will appear: select the esp file that contains the hairs you've used, and press the OK button.
- Now you are back to the Wrye Bash window and you'll see that your follower esp file has the hairs esp file as master.
- Press the Save button under the Masters list to save the changes you've done to your plugin.
Now your follower mod depends on the original hair esp file.
Add the hair directly to your mod making it standalone
Add a new hairline
Add a new hair
If you have the permission of the authour of the hair to redistribute it in your follower mod, or you don't want to redistribute your follower mod, then you can use this method to give your follower a custom hair:
- In the Object window expand the menu Character and then select the submenu HeadPart.
- Hairs in Skyrim are composed of two headparts, hairline and hair. Choose first one of the vanilla hairlines and double click on it to open a window like the one shown in picture Add a new hairline. In this window:
- Change the existing ID to create a new hairline
- Change the name of the hairline
- As this hair is only for your follower, uncheck the Playable checkbox if it was checked. This way the hair you are adding won't clutter the character creation window.
- On the Valid Races dropdown box make sure that the races chosen include your follower's race so that the hair is available to him.
- Model: press the Edit button and select the nif file of the hairline of the hair you want to use
- Tri: press the Edit button and select the tri file of the hairline of the hair you want to use. If the hair doesn't have a tri file (as in the example), then after pressing the Edit button choose Cancel and you'll see that the box is left blank.
- Press the OK button and answer YES when the CK asks you if you want to create a new object.
- Now add the hair Headpart. This process is almost the same than the one you've done to add the hairline with one exception: as you can see in picture Add a new hair at list at the bottom left part of this window you have to add the hairline you just created. To do that:
- Select any existing hairlines and delete them
- Right clik on the list and select New. Then select your hairline headpart from the dropdown list.
- Once you are done, click OK to save the new hair you've created.
Now you can go back to your follower:
- Edit your character and select the hair from the list of available hairs. You'll see that now the hairs added bu the hair mod are available for selection.
- Press the OK button to save the changes on your NPC and closing the NPC editor window.
- Save the plugin.
Fix the NPC face colour
If the CK didn't had a bug related to new NPC faces (their face colour doesn't match their body colour) your work will be ended here. But until the CK is fixed there is still another step to do.
The only way of making your NPCs face look right is to follow this steps:
- Load your esp plugin into the CK and wait until the CK has finished loading everything.
- Locate your follower NPC and open his details window.
- Go to the Character Gen Parts tab and change something there, for example the hair used by your character. Then you can change it again to the previous hair.
- Press the OK button to close the NPC details window.
- Locate your NPC again in the Objects window, select him and press Ctrl + F4. The CK will ask you if you want to export the face gen data for your NPC, answer Yes and wait until it is done.
- This will have generated two texture and one mesh file:
- The textures will be located in the folder: texturesactorscharacterfacegendatafacetintMyPlugin.esp (with the name of your esp file instead of MyPlugin.esp). One of them is a .tga file and the other a .dds file. You can delete the .tga
- The mesh will be located in the folder: meshesactorscharacterFaceGenDataFaceGeomMyPlugin.esp
- Close the CK without saving the changes as you only wanted the texture and mesh files that have already been generated.
Now your follower's face will have the same colour than his body.
You will have to repeat this process everytime you change something about your follower's appearance, like the hair he uses, to fix his face colour again.
Set the NPC statictics
NPC Disposition
NPC Statistics
NPC Class
NPC Combat behaviour
NPC Combat Style
NPC outfit and inventory
NPC daily routine
Some useful parameters that you can adjust for your NPC are:
On the Traits tab:
- Select the follower's voice
- Set the follower's height. This value indicates a percentage of the standard height of the NPC race. This means that if your NPC is a female nord and you set her height to 1.10, her height will be 110% times the standard height of nord females.
- Set the follower's weight. This value is equivalent to the weight slider used for creating your player character in game.
- Set the follower's disposition: set this to 75 or higher (as shown in picture NPC Disposition) as this is the minimum required value that displays the dialogue line that allows you to recruit him.
On the Stats tab:
- Defining if he can be killed or not:
- If you check the Protected flag, nobody will be able to kill your follower except the player character.
- If you check the Essential flag, nobody will be able to kill your follower not even the player character.
- Defining if he will level up with your character:
- On the Stats tab check the PC Level Mult flag if you want your follower to level up as shown in picture NPC Statistics. You can also set the minimum and maximum level he can reach (from 10 to 0 in the picture). If you set the maximum level to 0, your follower will level with your character without any level cap.
- Set the Health, Magicka and Stamina Offset values. I've set them to 50 as those are the values set for the player character, but you can set them to any values you want.
- Set the NPC class. The class you choose will determine the points your follower has in each skill, so choose the class taking into account what kind of combat style you cant for him. In the example I've chosen the CombatScout class as I want my follower to be good at archery and sneak. If you don't like any of the existing classes, you can create a custom one:
- In the Object window expand the Character menu and then select the Class submenu.
- Double click on one of the existing classes to open a window like the one shown in picture NPC Class.
- Change the ID to create a new class.
- Redistribute the Attribute and Skill points to reflect the skills your NPC is going to have.
- Once you are done, press the OK button and say Yes when the CK asks if you want to create a new object.
- Go back to the NPC editor and assign the new class you've created to your follower by selecting it from the drop-down menu.
On the AI Data tab:
- Set how your follower behaves when in combat as shown in picture NPC Combat behaviour.
- Set the Agression level by selecting one of the available values. Choosing Unaggressive your follower won't engage combat most of the times and if you set it to Frenzied he will attack everything on sight. An average level is recommended.
- Set the Mood: this only affects the default expression on your follower's face.
- Set the Confidence level: if set it to Cowardly your follower will fly combat very easily, and if set it to Foolhardy he won't leave combat even when heavily wounded.
- Set the Assistance level: this indicates when your follower will engage in combat. Here I recommend to set it to Help Friends and Allies.
- Set the Morality level: set it to Any Crime if you are going to commit crimes and you don't want to have your follower turning against you ;)
- Choose the Combat style: the combat style you choose will determine the favourite combat style of your follower: ranged, melee, magic, and so on. If you don't like any of the existing styles, you can create a custom one:
- In the Object window expand the Miscellaneous menu and then select the CombatStyle submenu.
- Double click on one of the existing classes to open a window like the one shown in picture NPC Combat Style.
- Change the ID to create a new style.
- On each of the tabs (General, Melee, Close Range, Long Range and Flight) set the different parameters to reflect the way your NPC is going to act when in combat.
- Once you are done, press the OK button and say Yes when the CK asks if you want to create a new object.
- Go back to the NPC editor and assign the new combat style you've created to your follower by selecting it from the drop-down menu.
Skyrim Female Follower Mods
On the Inventory tab: How to open enc file in windows 10.
- Set the outfit your follower is wearing the first time you meet him:
- Select the Default Outfit from the drop-down list: these are the clothes your follower will be wearing as shown in picture NPC outfit and inventory.
- Add anything you want to his inventory by dragging and dropping objects from the Object window to the Inventory list.
On the AI Packages tab:
- Set your follower's daily routine:
- Add the packages that containe the daily routine for your follower . These packages will tell him when and where to eat, sleep, walk, and so on.
- To add a package just select it from the Object window (they are all under Character -> Package) and drag and drop it into the AI Package list. As I want my follower to stay always at the same place to be easy to found him in game I've given my NPC the DefaultSandboxCurrentLocation1024 package as shown in picture NPC daily routine.
Assign the right factions to your NPC
Follower factions
The most important thing you have to do is to assign the right factions to your NPC or you won't be able to recruit him.You assign the factions to an NPC by dragging and dropping factions to the Factions and Ranks list of the Factions tab.
There are two factions that any follower needs to have:
- CurrentFollowerFaction: this indicates if the follower is now part of your team or is waiting to be recruited. Set the Rank to -1 as shown in picture Follower factions.
- PotentialFollowerFaction: this will allow your NPC to be recruited.
You can add other factions to your follower. For example, if you want him to be marriageable you can add the PotentialMarriageFaction or if you are going to place him in Markarth it is good to add some of the Markarth related factions to avoid him having problems with the locals ;)
Create the follower - player relationship
Create a new relationship
Follower relationship
Another important thing to add when creating a follower is to add his relationship to the player and set it to Ally, or the recruiting dialogue line won't show up. To do that:
- On the Relationships tab, right click on the Relationships box list and select New. A window like the one shown in picture Create a new relationship will appear. On this window:
- Enter a new ID that identifies this new relationship
- In the Parent NPC box you should see your follower's ID: leave it like this.
- In the Child NPC box select Player.
- In the Relationship Level box select Ally.
- Leave the Associtaion Type box to NONE.
- Press the OK button and you'll see that the new relationship now appears on the relationship list box as shown in picture Follower relationship.
Place your NPC in the world
Editting the NPC location
The next step is to place the NPC in the world. To do that:
- In the Cell view window select the cell where you are going to place your follower. I decided to place it in the Silver Blood Inn, in Markarth, so I chose the MarkarthSilverBloodInn cell.
- Double click on the name of the cell you've selected and wait while the CK loads it in the Render window. Once it is loaded, select an object in the Render window (just select it, don't move anything!) and move around the cell until you find the place where you want to put your container. To move around the cell:
- Use the mouse wheel to zoom in or out.
- Press the Shift key and move the mouse (without pressing any mouse button) to rotate the view.
- Press the Space bar and move the mouse (without pressing any mouse button) to move the cell up, down, right or left.
- Select your NPC in the object window and drag and drop it into the cell in the Render view window: now your NPC is in the world but him will be most likely floating above the ground or in a position you don't like. To fix that, the easiest way for me is to:
- In the Cell view window, select the copy of your NPC from the list of objects at the right side of this window.
- Left click on this copy of your NPC and select Edit from the pop up menu. This will open a window like the one shown in picture Editting the NPC location
- In this window, in the Position section change the X, Y o Z values to move your NPC around the cell. Or change the X, Y o Z values of the Rotation section to rotate him. You can see the changes in the Render view window.
After placing your NPC in the world you can always edit his statistics, outfit, factions, face, and so on. You won't need to place him in the world again: any changes you do to the NPC charactersistics will be automatically replicated to the NPC copy you placed in the world.
Save your plugin.
Making your follower standalone
If you want to make your follower completely standalone (having a custom body shape/texture, face shape/texture, etc), you'll have to create a custom race for your follower.To create a custom race, follow the steps explained in this tutorial: Creating a custom race for Skyrim.
Related pages
Skyrim Tank Follower Mod Pack
References
Best Skyrim Follower Mods
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